Senior Visual Effects Artist with over 10 years of experience in real-time VFX for AA and AAA games. Proficient in developing dramatic and dynamic particle effects using real-time engines like Unreal Engine, Unity, and CryEngine, Amazon Lumberyard. Adept at delivering realistic and stylized effects with a strong sense of timing, motion, animation and consistently creating visually striking and immersive real-time VFX. Comfortable working with complex, node-based systems, scripts, and linear mathematics. Recognized for producing impactful VFX while collaborating effectively with multidisciplinary teams
Contract
Contract